Scary Girl Game Intro: image01

Animation Sequence: Design, Animation, Compositing (After Effects)

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Loved by millions worldwide, Nathan Jurevicius’s beloved and iconic cult character is brought to life by Passion Pictures Australia and partner Halo Pictures. Substance was lucky enough to land the job of compositing and designing effects for this animated mixture of 3D and toon animation, created to function as an introduction to the Scarygirl game. As of 2012, this game has reached millions of online plays and won numerous awards. Working with friends at Halo Pictures, Substance gave the cartoon elements and environments a feeling of depth and atmosphere, bringing the Scarygirl characters to life. To do justice to Nathan Jurevicius’s characters required some complicated shading techniques and many layers of precomps – standard toon-shading plugins were not an option due to the look required. Transitioning seamlessly between the maya camera and the sections that were built entirely in AE 2.5D space, we embark on a wild ride through Scarygirl’s world. Taking toon renders from the talented animators at Halo, and cameras and 3D renders from Maya, we placed toon cards in 3D space and started filling the gaps, creating creating skies, transitions, atmospheric effects, particles, water effects, extending scenery, adding post-lighting effects, and more – at all times treating this cult classic with the reverence it deserves. Some scenery elements that you may think are toon renders are actually layers illustrated entirely within AE and integrated with camera – for example, the rocks and water when we dive below the surface of the river.


Production Company:
Passion Pictures Australia
Scary Girl:
Nathan Jurevicius
Chris Hague
Toon animation:
Halo Pictures
Substance / Scott Geersen
Additional Compositing (City Sequence):
Demis Lyle-Wilson
Sophie Byrne
Line Producer:
Lisa Hague
Luke Jurevicius
View the Game Trailer on Vimeo. Also make sure you check out the Scary Girl website, and the original Scary Girl graphic novel. I was lucky enough to receive a signed copy of this hardbound beauty, as well as a personlised sketch from Nathan himself.


2009 CREATE Awards: Winner, Digital Media category AFI Award Nomination for Screen Content Innovation MTV Germany best video games awards nomination 2009. Probably too late to vote! E4 Games Awards 2009Runner Up FWA Site of the Day Merit Award in the 2009 HOW Interactive Competition Bronze award in the 2009 London International Awards Finalist in the Games category of the 2010 SXSW Web Awards IGN’s Indie Pick of the Week Communication Arts Interactive Annual 16 Winner: Entertainment award Winner of the 2010 FITC Awards in the game category

Featured In:

Cover Feature of May 2009 Stash DVD Magazine Adobe Developer Connection Motionographer The Melbourne Age and Sydney Morning Herald. Kotaku once, and twice. One of the top games in1Up’s list of the best 101 free games of 2010. andGamaSutra Game Pick. Developed with the Assistance of the Film Victoria’s Digital Media Fund.


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